Overkill client has multiple buffer overflows
|overkill-client-multiple-bo (14999)||High Risk|
Overkill is vulnerable to buffer overflows, caused by improper bounds checking in the load_cfg function, the save_cfg function, and possibly the send_message function. A local attacker could exploit this vulnerability to overflow a buffer and execute arbitrary code on the system.
No remedy available as of February 1, 2014.
- Full-Disclosure Mailing List, Sun Feb 01 2004 - 19:10:02 CST: [Full-Disclosure] 0verkill - little simple vulnerability..
- SecuriTeam Mailing List, SecurityNews 2 Feb 2004: 0verkill Buffer Overflow Vulnerabilities.
- BID-9550: 0verkill Game Client Multiple Local Buffer Overflow Vulnerabilities
- CVE-2004-0238: Multiple buffer overflows in Overkill (0verkill) 0.15pre3 might allow local users to execute arbitrary code in the client via a long HOME environment variable in the (1) load_cfg and (2) save_cfg functions; possibly allow remote attackers to execute arbitrary code via long strings to (3) the send_message function; and, in the server, via (4) the parse_command_line function.
- OSVDB ID: 6928: Overkill client.c Multiple Function Overflows
- Overkill Overkill 0.15pre3 and prior
Feb 01, 2004
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