Sauerbraten engine/server.cpp denial of service
| sauerbraten-engineserver-dos (25087) |
Description:
Sauerbraten is vulnerable to a denial of service attack by input sent to the engine/server.cpp file. Attempted client connections that time out before connecting to the server could cause the server to use more memory than normally allocated to this function and cause a denial of service condition on the server.
Consequences:
Denial of Service
Remedy:
Upgrade to the latest version of Sauerbraten Game Engine, available from the Sauerbraten Game Engine Web site. See References.
References:
- BugTraq Mailing List, Mon Mar 06 2006 - 14:29:51 CST : Multiple vulnerabilities in Sauerbraten engine 2006_02_28.
- Sauerbraten Game Engine Web site: Sauerbraten Game Engine.
- SourceForge.net: sauerbraten game engine.
- BID-16986: Sauerbraten Multiple Remote Vulnerabilities
- CVE-2006-1103: engine/server.cpp in Sauerbraten 2006_02_28, as derived from the Cube engine, allows remote attackers to cause a denial of service (segmentation fault) via a client that does not completely join the game and times out, which results in a null pointer dereference.
- VUPEN/ADV-2006-0848: Sauerbraten Memory Corruption and Denial of Service Vulnerabilities
Platforms Affected:
- Sauerbraten Game Engine Sauerbraten Game Engine 2006_02_28
Reported:
Mar 06, 2006
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