ZDaemon is_client_wad_ok() buffer overflow
| zdaemon-isclientwadok-bo (25592) |
Description:
ZDaemon is vulnerable to a buffer overflow in the is_client_wad_ok() function. By creating an overly long .wad file and then connecting to the game server, a remote attacker could overflow a buffer and execute arbitrary code on the system or cause the game server to crash.
Note: This vulnerability also affects X-Doom, which is a server only ZDaemon port.
Consequences:
Gain Access
Remedy:
No remedy available as of February 6, 2010.
References:
- Full-Disclosure Mailing List, Fri Mar 31 2006 - 13:42:42 CST: Buffer-overflow and in-game crash in Zdaemon 1.08.01.
- X-Doom Web site: X-Doom -- Old School Alternative ZDaemon Server.
- ZDaemon Web site: Online Multiplayer Doom - ZDaemon.org.
- BID-17340: ZDaemon Multiple Remote Vulnerabilities
- CVE-2006-1592: Buffer overflow in the is_client_wad_ok function in w_wad.cpp for (1) Zdaemon 1.08.01 and (2) X-Doom allows remote attackers to execute arbitrary code via a long filename argument.
- SA19496: Zdaemon Denial of Service and Buffer Overflow Vulnerabilities
- SA19509: X-Doom Denial of Service and Buffer Overflow Vulnerabilities
- VUPEN/ADV-2006-1198: Zdaemon Remote Buffer Overflow and Denial of Service Vulnerabilities
- VUPEN/ADV-2006-1199: X-Doom Remote Buffer Overflow and Denial of Service Vulnerabilities
Platforms Affected:
- Raider ZDaemon 1.08.01 and prior
- X-Doom X-Doom 1.08.01 and prior
Reported:
Mar 31, 2006
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