gMotor2 IDs buffer overflow
| gmotor-ids-bo (36093) |
Description:
The gMotor2 engine and multiple games implementing the affected engine, including rFactor, are vulnerable to a buffer overflow, caused by the improper handling of data packets with IDs equal to 0x80 or 0x88. By sending a specially-crafted package, a remote attacker could overflow a buffer and execute arbitrary code on the system or cause the application to crash.
Platforms Affected:
- Image Space Incorporated, gMotor2 engine
- Image Space Incorporated, rFactor 1.250 and prior
Remedy:
For rFactor:
Upgrade to the latest version of rFactor (1.255D or later), available from the rFactor Web site. See References.
Consequences:
Gain Access
References:
- BugTraq Mailing List, Thu Sep 27 2007 - 17:06:57 CDT , Re: Multiple vulnerabilities in rFactor 1.250 at http://archives.neohapsis.com/archives/bugtraq/2007-09/0393.html.
- Luigi Auriemma Advisory 18 Aug 2007, Multiple vulnerabilities in rFactor 1.250 at http://aluigi.altervista.org/adv/rfactorx-adv.txt.
- Luigi Auriemma Advisory: 19 Sep 2007, Multiple vulnerabilities in the gMotor2 engine at http://aluigi.altervista.org/adv/gmotor2-adv.txt.
- rFactor Web site, rFactor at http://www.rfactor.net/index.php?page=features.
- BID-25358: gMotor2 Game Engine Multiple Vulnerabilities
- CVE-2007-4444: Multiple buffer overflows in Image Space rFactor 1.250 and earlier allow remote attackers to execute arbitrary code via a packet with ID (1) 0x80 or (2) 0x88 to UDP port 34297, related to the buffer containing the server version number.
- SA26526: rFactor Multiple Vulnerabilities
Reported:
Aug 18, 2007
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