S.T.A.L.K.E.R. game server MultipacketReciever::RecievePacket() denial of service
| stalker-multipacketreceiver-dos (43458) |
Description:
The S.T.A.L.K.E.R. game server is vulnerable to a denial of service, caused by an error in the MultipacketReciever::RecievePacket() function. By sending a specially-crafted packet, a remote attacker could exploit this vulnerability to cause the server to terminate.
*CVSS:
| Base Score: | 5 |
| Access Vector: | Network |
| Access Complexity: | Low |
| Authentication: | None |
| Confidentiality Impact: | None |
| Integrity Impact: | None |
| Availability Impact: | Partial |
| Temporal Score: | 4.3 |
| Exploitability: | Proof-of-Concept |
| Remediation Level: | Unavailable |
| Report Confidence: | Uncorroborated |
Consequences:
Denial of Service
Remedy:
No remedy available as of July 9, 2011.
References:
- Luigi Auriemma Advisories, 28 Jun 2008: S.T.A.L.K.E.R.: Shadow of Chernobyl.
- S.T.A.L.K.E.R. Web site: S.T.A.L.K.E.R.: Shadow of Chernobyl.
- BID-29997: S.T.A.L.K.E.R Shadow of Chernobyl Multiple Remote Vulnerabilities
- CVE-2008-6705: The MultipacketReciever::RecievePacket function in S.T.A.L.K.E.R.: Shadow of Chernobyl 1.0006 and earlier allows remote attackers to cause a denial of service (server termination) via a crafted packet without an expected 0xe0 or 0xe1 value, which triggers the INT3 instruction.
- SA30891: S.T.A.L.K.E.R.: Shadow of Chernobyl Multiple Vulnerabilities
Platforms Affected:
- GSC Game World STALKER 1.0006
Reported:
Jun 28, 2008
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The information within this database may change without notice. Use of this information constitutes acceptance for use in an AS IS condition. There are NO warranties, implied or otherwise, with regard to this information or its use. Any use of this information is at the user's risk. In no event shall IBM be held liable for any damages whatsoever arising out of or in connection with the use or spread of this information.
